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kestrelos/app/utils/alprViewport.js
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Add ADS-B, AIS, and ALPR map layers with live CoT streaming (#36)
## Summary

- **ADS-B & AIS:** OpenSky and AISStream OSINT feeds upsert into the CoT store; tactical tracks still arrive via adsbcot/aiscot on `:8089`. Map clients subscribe via `GET /api/cot/stream` (SSE) with viewport bbox filtering and Air / Surface / Team layer toggles.
- **ALPR (Flock/OSM):** Toggleable license-plate reader layer sourced from OpenStreetMap, with SQLite cache, Overpass fallback, tiled viewport fetching, and clustered markers with direction cones.
- **Map performance:** Ring-based tile selection (fixes zoom-out crash), immutable tile cache, incremental marker sync, split cluster load/query, and padded SSE bbox to reduce reconnect churn.

## Docs

- `docs/tracking.md` — ADS-B/AIS accuracy tiers, freshness, self-hosted receivers, optional OSINT API keys
- `docs/map-and-cameras.md` — ALPR layer and map behavior updates

---------

Co-authored-by: Madison Grubb <madison@elastiflow.com>
Reviewed-on: #36
2026-06-24 20:54:50 +00:00

78 lines
2.5 KiB
JavaScript

export const MAX_BBOX_DEGREES = 0.5
export function tileKey(row, col) {
return `${row},${col}`
}
export function bboxToTileKey(bbox) {
const row = Math.floor(bbox.south / MAX_BBOX_DEGREES)
const col = Math.floor(bbox.west / MAX_BBOX_DEGREES)
return tileKey(row, col)
}
function tileBox(row, col, step = MAX_BBOX_DEGREES) {
const south = row * step
const west = col * step
return { south, west, north: south + step, east: west + step }
}
export function bboxFetchKey(bounds) {
const zoom = bounds.zoom ?? 14
const step = zoom >= 14 ? 0.025 : zoom >= 11 ? 0.1 : zoom >= 8 ? 0.25 : 1
const q = v => Math.round(v / step) * step
return [q(bounds.south), q(bounds.west), q(bounds.north), q(bounds.east)].join(',')
}
function ringOffsets(radius) {
if (radius === 0) return [[0, 0]]
return Array.from({ length: 2 * radius + 1 }, (_, i) => i - radius)
.flatMap(dr => Array.from({ length: 2 * radius + 1 }, (_, j) => j - radius)
.filter(dc => Math.abs(dr) === radius || Math.abs(dc) === radius)
.map(dc => [dr, dc]))
}
function collectTiles(state) {
const {
centerRow, centerCol, minRow, maxRow, minCol, maxCol, step, limit, radius, seen, tiles,
} = state
if (tiles.length >= limit) return tiles
const inBounds = (row, col) => row >= minRow && row <= maxRow && col >= minCol && col <= maxCol
const { nextSeen, added } = ringOffsets(radius)
.map(([dr, dc]) => [centerRow + dr, centerCol + dc])
.filter(([row, col]) => inBounds(row, col))
.reduce((acc, [row, col]) => {
const key = `${row},${col}`
if (acc.nextSeen.has(key)) return acc
return {
nextSeen: new Set([...acc.nextSeen, key]),
added: [...acc.added, tileBox(row, col, step)],
}
}, { nextSeen: seen, added: [] })
if (added.length === 0 && radius > 0) return tiles
const nextTiles = [...tiles, ...added].slice(0, limit)
if (nextTiles.length >= limit) return nextTiles
return collectTiles({ ...state, radius: radius + 1, seen: nextSeen, tiles: nextTiles })
}
export function tilesNearCenter(bounds, limit) {
const step = MAX_BBOX_DEGREES
const lat = (bounds.south + bounds.north) / 2
const lng = (bounds.west + bounds.east) / 2
return collectTiles({
centerRow: Math.floor(lat / step),
centerCol: Math.floor(lng / step),
minRow: Math.floor(bounds.south / step),
maxRow: Math.ceil(bounds.north / step) - 1,
minCol: Math.floor(bounds.west / step),
maxCol: Math.ceil(bounds.east / step) - 1,
step,
limit,
radius: 0,
seen: new Set(),
tiles: [],
})
}