bb01e9a06c
## Summary - **ADS-B & AIS:** OpenSky and AISStream OSINT feeds upsert into the CoT store; tactical tracks still arrive via adsbcot/aiscot on `:8089`. Map clients subscribe via `GET /api/cot/stream` (SSE) with viewport bbox filtering and Air / Surface / Team layer toggles. - **ALPR (Flock/OSM):** Toggleable license-plate reader layer sourced from OpenStreetMap, with SQLite cache, Overpass fallback, tiled viewport fetching, and clustered markers with direction cones. - **Map performance:** Ring-based tile selection (fixes zoom-out crash), immutable tile cache, incremental marker sync, split cluster load/query, and padded SSE bbox to reduce reconnect churn. ## Docs - `docs/tracking.md` — ADS-B/AIS accuracy tiers, freshness, self-hosted receivers, optional OSINT API keys - `docs/map-and-cameras.md` — ALPR layer and map behavior updates --------- Co-authored-by: Madison Grubb <madison@elastiflow.com> Reviewed-on: #36
78 lines
2.5 KiB
JavaScript
78 lines
2.5 KiB
JavaScript
export const MAX_BBOX_DEGREES = 0.5
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export function tileKey(row, col) {
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return `${row},${col}`
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}
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export function bboxToTileKey(bbox) {
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const row = Math.floor(bbox.south / MAX_BBOX_DEGREES)
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const col = Math.floor(bbox.west / MAX_BBOX_DEGREES)
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return tileKey(row, col)
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}
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function tileBox(row, col, step = MAX_BBOX_DEGREES) {
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const south = row * step
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const west = col * step
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return { south, west, north: south + step, east: west + step }
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}
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export function bboxFetchKey(bounds) {
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const zoom = bounds.zoom ?? 14
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const step = zoom >= 14 ? 0.025 : zoom >= 11 ? 0.1 : zoom >= 8 ? 0.25 : 1
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const q = v => Math.round(v / step) * step
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return [q(bounds.south), q(bounds.west), q(bounds.north), q(bounds.east)].join(',')
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}
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function ringOffsets(radius) {
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if (radius === 0) return [[0, 0]]
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return Array.from({ length: 2 * radius + 1 }, (_, i) => i - radius)
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.flatMap(dr => Array.from({ length: 2 * radius + 1 }, (_, j) => j - radius)
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.filter(dc => Math.abs(dr) === radius || Math.abs(dc) === radius)
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.map(dc => [dr, dc]))
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}
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function collectTiles(state) {
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const {
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centerRow, centerCol, minRow, maxRow, minCol, maxCol, step, limit, radius, seen, tiles,
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} = state
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if (tiles.length >= limit) return tiles
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const inBounds = (row, col) => row >= minRow && row <= maxRow && col >= minCol && col <= maxCol
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const { nextSeen, added } = ringOffsets(radius)
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.map(([dr, dc]) => [centerRow + dr, centerCol + dc])
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.filter(([row, col]) => inBounds(row, col))
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.reduce((acc, [row, col]) => {
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const key = `${row},${col}`
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if (acc.nextSeen.has(key)) return acc
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return {
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nextSeen: new Set([...acc.nextSeen, key]),
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added: [...acc.added, tileBox(row, col, step)],
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}
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}, { nextSeen: seen, added: [] })
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if (added.length === 0 && radius > 0) return tiles
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const nextTiles = [...tiles, ...added].slice(0, limit)
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if (nextTiles.length >= limit) return nextTiles
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return collectTiles({ ...state, radius: radius + 1, seen: nextSeen, tiles: nextTiles })
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}
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export function tilesNearCenter(bounds, limit) {
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const step = MAX_BBOX_DEGREES
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const lat = (bounds.south + bounds.north) / 2
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const lng = (bounds.west + bounds.east) / 2
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return collectTiles({
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centerRow: Math.floor(lat / step),
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centerCol: Math.floor(lng / step),
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minRow: Math.floor(bounds.south / step),
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maxRow: Math.ceil(bounds.north / step) - 1,
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minCol: Math.floor(bounds.west / step),
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maxCol: Math.ceil(bounds.east / step) - 1,
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step,
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limit,
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radius: 0,
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seen: new Set(),
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tiles: [],
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})
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}
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